In #gamedev, we often hear the phrase, "It's a marathon, not a sprint." But what does that really mean? Registration is now open for our March #DICEConversatio ns! Join Insomniac Games' Ryan Schneider and Respawn's Jordan Rapp in this Networking Roundtable session, taking place on March 25th. Gain...
On the #GameMakersNote book, Austin Wintory chats with composer Jesper Kyd about discovering his talent for music and love of video games and game music, getting his start with the European demoscene to shipping his first game, working with his first orchestra for Hitman, collaborating with Ubisoft...
In our latest #GameMakersNoteb ook Podcast episode, Ted Price of Insomniac Games chats with Matt Nava of Giant Squid about ABZÛ and The Pathless, his journey from the VFX industry, obstacles when starting your own studio, #IndieGameDev then vs now, and and how to emphasize elegant design in a full...
Don't forget to sign up for our first ever #DICEConversations this week on Feb 10th at 9:30am PT! Connect and chat… https://t.co/k0hkZaGQvS
ICYMI: Join us next week for our first ever #DICEConversations! Connect and discuss our two topics with your games… https://t.co/iDWZ8obENe
On a new episode of the #GameMakersNoteb ook podcast - Insomniac Games' Ted Price chats with #WatchDogsLegion creative director, Clint Hocking of Ubisoft about the societal commentary behind Watch Dogs Legion; how the world around us is changing and how Legion reflects this; the inspiration behind...
Registration is now open for our #DICEConversatio ns virtual roundtables! Watch our panel of experts discuss our two topics: 'Growth of the Fall Guys Community' or 'Epic v. Apple', then choose one to discuss with a group of your fellow industry peers! Info: https:// www.interactive. org/events/ dice_conversatio ns.asp